Hello everyone! Winter update is here!
General
Winter map theme with snow particles
Replace consumable slot with regular (5th item slot)
Leaving ranked battle in picking phase now ban queue for 10 minutes and count as lost in matchmaking.
Bugfixes
Fixed bug with custom lobbies - when the player closed the tab and rejoined the lobby after the new login, it created his duplicate.
Fixed bug when sparrow could attack or move during the enhanced attack (for AI).
Fixed the bug when the player got a different hero after picking a certain hero.
Fixed the bug when some games did not appear in the match history
Fixed the bug when player attack animation / cast animation was not synced with server
Heroes
Increase armor gain and health regen gain per level for all heroes
Thomas
Shurriken Toss (K) - Damage modifier 20% => 23%
Foxy
Grenade (L) - Cooldown 15 sec => 14 sec
Grenade (L) - Damage modifier 110% => 115%
Items
(New)Divine Ring
Ability Power: 15
Ability Haste: 3
Health: 100
(Passive): Increase all healing done by 30%
(Passive2): Healing abilities temporarily increase ability power by 4 (stack up to 5 times)
Cold Sword
Damage: 17 => 16
Health: 110 => 120
Ability Haste: 0 => 3
Hunter's Longbow
Damage: 12 => 0
Health: 0 => 100
Attack Speed: 16% => 25%
(Passive): AoE Attack speed 35% => 25%
Berserker Bow
Critical strike chance 15% => 12%
(Passive) duration 3sec => 2.4sec
Magical Bow
Ability Power: 22 => 24
Attack Speed: 35% => 30
Enduring Shield
Health regen: 3 => 4
Vampiric Shield
Health: 100 => 120
Shield of Defiance
Cost: 400 => 425
Health regen: 2 => 3
Garun's Defender
Health: 75 => 100
Health regen: 3 => 4
Chronos Ring
Ability haste: 4 => 5
(Passive) No longer provide 25% healing amplification
Plague Ring
Ability Power: 25 => 26
Ability Haste 4 => 3
(Passive): Bonus duration of negative auras 25% => 30%
Burning Rod
Ability Power 20 => 13
(Passive) Damage 2.6% => 3% of the target maximum health
Corrupted Staff
Cost: 675 => 575
Ability Power: 36 => 32
(Passive) Bonus ability power 35% => 30%
Corrupted Katana
Damage: 26 => 25
Rod of Nature
Ability power: 16 => 15
Divine Staff
Ability haste: 4 => 2
Ability Power: 18 => 22
Health: 120 => 125
Plate Armor
Cost: 500 => 550
Health: 200 => 240
Frost Armor
Health: 135 => 150
Attack Speed: 25% => 22%
Void Armor
Attack speed: 25% => 28%
Health: 135 => 150
Leather Armor
Health: 90 => 100
Titan's Armor
Health: 150 => 180
Chest of Malevolence
Health: 150 => 180
Magic Resistance: 0 => 4
Ability Haste: 4 => 3
(Passive) Duration 2sec => 2.5 sec & Ability power reduction per stack 10% => 6%
Berserker Ring
(Passive) Health regen per instance 0.65 => 0.5
Frost Ring
(Active) Frigid Curse freeze (root) duration 1sec => 1.3sec
Spike Shield
(Passive) Reworked formula for damage: 18 + (2.6 * Level). Armor no longer affects damage
Corrupted Ring
(Active) Cooldown 40sec => 50sec
(Frozen items) Frigid Curse debuff:
Frigid Curse no longer blocks cold sword and frozen staff stacks
Slow reduction 16 => 14
Duration 2.5sec => 2sec
#MOBA #WINTER