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A board game based on genetic algorithms
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A classic board game with simple rules based on genetic algorithms, allowing an unimaginable number of combinations and strategies. Different levels of difficulty are available. At any moment, a position can be shuffled randomly to obtain an original position on the board.
Rules:
The aim of the game is to take the king from the opponent. The following pieces are available:
The aim of the game is to take the king from the opponent. The following pieces are available:
- a short rook can 1 square orthogonally (like a rook in chess).
- a long rook can be orthogonal by any number of squares (like a rook in chess)
- a short bishop can be 1 square diagonally (like a bishop in chess)
- a long bishop can be diagonal by any number of squares (like a bishop in chess)
- an officer can diagonally or straight, but only by 1 square
- a short rook turns into a long rook at the end of the board
Idioma:
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