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2019-08-19

Raised level up requirement to 99 points, but it recovers all life and magic power.


2019-08-18

Stream-lined everything. Hunger is out, sanity is out. They didn't elevate the gameplay in any way. Neither did all the skills so they're also out. Reduced prices and treasure to a 1/3 because there was no need for such high numbers.


2019-08-16

This build is all about choices. Some things need to be re-drawn, like the PRISONER. Gonna work on adding a quest log and a camp option so the player can use their items outside of battle.


2019-08-11

Need to merge some windows together to reduce lag on phones and tablets. It won't be as beautiful but a necessary evil.


2019-08-11

Point screen at the end is now fully working.


2019-08-11

Changed all the sound effects to something more 8-bit-like.


2019-08-10

Testing a new score-board. It doesn't display things properly yet.


2019-08-08

Had a problem with wearing too much armor making the player near invulnerable, now there's a 50/50 chance that 1-6 damage will still go through the armor, unless blocked. Added a new location, a throne room


2019-08-05

To access the dragon quest, give the poisoned knight a healing potion.


2019-08-04

Working on making resolution size smaller, so the game will work on more devices that aren't very powerful


2019-07-30

Need to clear the high-score board because so many changes were made. Removed the hospital and instead added back several inn rooms are at MADONKA'S EATERY. Increased starting level back to 20.


2019-07-29

I was right, the toughness stat wasn't working correct but that now too is fixed


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