https://play.google.com/store/apps/details?id=com.noclip.backrooms
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NOCLIP is my solo Android Backrooms passion project. Learn a route with the lights on, then find your way back by flashlight when taking the key starts a chase. #horror #backrooms
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NOCLIP is a Backrooms horror game I've made on my own in Godot as a passion project. It is available for Android through Google Play; there is no PC or browser version here.
I wanted exploring and escaping to feel like two different ways of seeing the same building. With the lights on, you can find the exit, learn the layout and leave yourself a route. Taking the floating key unlocks the exit, kills the power and starts a monster chase. Then you have to find your way back by flashlight.
Tags on the walls, fading footprints and a floor-by-floor map/radar help when you get turned around. There are 100 themed levels with generated layouts, from offices and a hotel to a cinema, the Poolrooms and stranger places further in. You can adjust monster speed, stamina regeneration and the camcorder filter, and switch to left-handed touch controls.
The game released on 24 October 2026 and needs Android 7.0 or later. It's free to play offline, with no ads or game account. Every level unlocks through play; an optional one-time purchase unlocks them all immediately.
The Android download button goes to the official Google Play listing: https://play.google.com/store/apps/details?id=com.noclip.backrooms
More screenshots, phone footage and the press kit: https://mcm190.github.io/noclip-privacy/press/
These screenshots show the actual Android build in an emulator. I used developer commands to stage the individual flashlight moments; they aren't a continuous playthrough or phone performance evidence. The trailer also uses developer shortcuts and cuts, with the game's own audio mixed in afterwards. Some older Play Store text still calls the key an exit button. I made the game without AI tools; an AI helper helped tidy this page's text.
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