Some GPUs are not compatible with the "Bloodtexture" feature. You can just disable that feature in the settings or update your GPU-Drivers, if you experience frame drops or freez.
The Demo is optimized for gamepad, but can also be played with the following key bindings.
Additionally you can create your own input scheme.
E = Interaction
W,A,S,D = Walk
Ctrl (hold) = Run
Space = dodge
LMB = Light Attack,
RMB = Heavy Attack
Tab = Lock-On Enem
Q or E switch between Targets
R = Recharge Health (require one E-Cell)
CPU: Intel Core i5-4690 3.5GHz or better.
GPU: GeForce 970 Series or better.
RAM: 4 GB.
HDD: 7 GB
Artjom Fransen - Game Director, Animation, Level Design & UI
Charly Preisig - Programming, VFX & UI
Valentin Fischer - Conceptart, Texturing, Modeling & Rigging
Audio by Fabian Deiss & Niklas Wienböker