Part I of a fangame based on the Hokuto no Ken anime and manga. It will be released in chapters. IMPORTANT: INSTALL THE DIRTY HEADLINE FONT FROM THE GAME FOLDER, OTHERWISE YOU WON'T BE ABLE TO READ ANY IN-GAME TEXT. THIS GAME ALSO NEEDS THE RPG MAKER XP RTP INSTALLED TO RUN http://www.rpgmakerweb.com/download/additional/run-time-packagesLanguage: EnglishNews: 3Fixed a critical error related to the first boss (Zeed): game updated. Show More
This is a fangame based on the Hokuto no Ken anime and manga. The game is a beat'em up rpg mainly programmed with a edited version of the XAS battle system. The current release covers the Shin arch.
Kenshiro is the heir of Hokuto Shin Ken, a deadly martial art originated from China. His girlfriend was kidnapped and he's wandering hopelessly in the desert to find her in a post-nuclear holocaust world.
The main core of the battle system is a edited (by me) XAS battle system by Moghunter. Event systems play a major role as well. Other scripts are also used.
This game can be defined as a "2d version" of Ken's Rage, the Koei beat'em up. I "stole" the character's growth system idea from it as well as the time-press finisher (credits go to Moghunter again for the chain command script). The character will be able to purchase skills through the Meridian Chart by obtaining ability points after defeating enemies. The character will be able to equip 3 different battle skills (combo attacks/weapons, secondary weapons and special moves) as well as 1 support skill (to boost the character's stats).