The first game I made with Unity, it uses Space Shooter demo models and some free music. I made a few fixes with what I learned over the past 2 years.
Indiexpo Scoring is used for Greed game mode.
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Hint: Follow the particles, all meteors are designed to miss them.
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I didn't concerned myself with this when making a game but now I think I should list the free music I used:
Kevin MacLeod: Unity, El Magica, Deep Haze, Space Fighter Loop, Chase Pulse Faster, Space Explorers, Take a Chance
Brian Boyko: Connection
Johannes Schroll: Hexxit DRAVE Symphonie
Phase Shift: Forest Night, Shine
Arthur Fordsworthy: Last Call
Anonymous(?): Not Quite Top Of The Pops.