Hell yeah! Now this is what I'm really hoping for to be finished.
Will there be an expert mode with very high damage values? (Like in Hotline Miami)
This game is in the video about the Top 6 Best Indie Games of March 2018
Glorious. If Hotline Miami was a Doom game) Well executed. Suggestions: Auto-swap guns when out of ammo; On later stages I would expect stronger monsters who can kill with a few shots, but their projectiles are slower and can be avoided. Some auto-aiming, especially when enemy is near - that is when it's hard to recognize what is going on. Also I was making a voxel-based topdown shooter years back, some thoughts: https://www.quizcanners.com/single-post/2017/12/17/Top-Down-fps-shooting-mechanics