General bug fixes and small tweaks to intro cutscene.
0.5.14 - Intro Cutscene
Added in intro cutscene.
0.5.13 - Added Zone Completion Display Clearing a zone now displays how many gold pearls were obtained from the zone (WIP). #devlog
0.5.11 - Piranha Fish Update
I have been and will be continuing to push a small series of updates. This new update contains tweaks to enemy piranha fish and bug fixes.
0.5.5 - Dash/Dodge Addition
Updated the turbo mechanic into more of a dash/dodge. I wanted to give Seika the tools to get out of sticky situations and I believe the new mechanic does just that. Now turbo does a quick dash with invincibility frames! I will continue to tweak and refine this and other mechanics in future builds.
An uneventful update with small tweaks and bug fixes.
0.5.3 - Increased Base Movement Speed
Small update to increase Seika's base speed. As of now, the turbo button is only used to create after images of Seika. This update also makes notes and keys gravitate towards Seika.
Small update to push changes for ghostly piranha and shark enemies.
0.5.0 - Upgrade Path Unlocked (Demo Version)
Unlocked the full upgrade path for demo version. Also wiped saved data.
Current- Unlocked upgrade path for demo version.
What's Next- More abilities