Worked a lot on this map screen but I don't think it adds anything to the game, I thought it would. Only way a screen like that would be fun if the tiles had distinguishable pictures when flipped over. When I have time I'll probably remove it.
0.63r - Fixed where enemies would stop appearing if LAGOS was dead but PASARA alive. Fixed heart pickups to heal the selected character. Fixed where death message would play if LAGOS was dead but PASARA alive. Removed redundant SFX when equipping swords/shields.