June 24, 2018
- Changed hero scrolls to cards
- Added cards as drops from their monster types
- Added potions, only usable from the overworld
- Added food, only usable from the overworld
- Added stat tonics, which provide temporary boosts to their specific stat
- Fixed various issues with hero units
- Fixed various issues with item UI
- Removed the Legend Keeper NPC
- Added all above mentioned items to monster drop tables
June 7, 2018
[1:04 PM] Crazah: * Fixed an issue where you could not target enemies with Heal skills.
- Fixed an issue where players would spawn in with lower health
- Fixed an issue where moving would make you unable to talk to Quest NPCs for short while
- Fixed an issue where when users in party logged out, the battle would stop functioning
- Fixed an issue where sending party invites at the same time would bug parties
- Fixed an issue where quests were not ticking for everyone in the party
- Fixed an issue where the battle UI was sometimes hiding itself incorrectly.
June 9, 2018
[8:48 PM] Crazah: * Added phase 1 of equippable items showing in overworld.
- New display pictures for females (drawn by Lily)
- New hairstyle for females (sprite by Lily)
- Included new display pictures for hooded robes
- Addded Raybons
- Added Ratzinger
- Added Ratzigner's Cape
- Added Ratzinger's Boots
- Fixed a bug where monsters using Hex could Hex themselves.
- Added Majestic Bone Scepter as a drop from the Schelelord.
- Added Bone Scepter
- Added Bone Scepter as a drop from the Schelelord
- Tako the Rat boss is now Ratzinger.
- Made changes to the Graveyard and the Schelelord area.
- Fixed a bug where monsters, even when in their attack range, would move closer.
- Increased Hex's range.
- Increased arrow strike range, AI ability.
- Increased the level of AI abilities across the board. Originally they had Lv 1 abilities.
- AI will now run away if the distance between target and self is beyond their minimum threshold.
- Monsters will now run away if their health is below 40%
- Improved tactics calculator backend. It now allows 'best node' returns properly and flags to deal with interior, exterior return lists.
- Modified Berserker missing HP passive damage buff
- Nerfed back damage to 110% from 125%
- Nerfed side damage to 105% from 115%
- Removed Final Blow flat back damage buff.
- Nerfed Final Blow's back crit chance modifier.
- Nerfed Pyromancer's Burn Baby Burn passive damage buff to 110% if target is on fire.
- Fixed a bug where new characters would log in frozen.
June 10, 2018
[1:10 PM] Crazah: * Buffed Rattzinger's initial HP.
- Buffed Great Ursa's initial HP.
- Fixed an issue where battles could freeze if fleeing enemies had no valid tiles to run to
- Fixed a bug where pixie wings would underlay hair
- Fixed an issue where Acqua Santa would behave incorrectly.
- Reduced CD of Undead Ritual at max level to 3.
- Fixed an issue where battle menus were not displaying skills correctly.
- Added chat messages when party invites are sent.
- Nerfed Scented Breeze to + 1 MP.
- Adjusted Scented Breeze scaling
- Fixed a bug where Fairy Box would underlay nearby objects.
- Fixed a bug where Pixie buffs were not displaying range in battle menu
- Fixed a bug where Quest NPCs would give you their quest multiple times
- Fixed a bug where Quest NPCs could leave the player stuck
- Fixed an issue where you could cancel out of initial spawn selection
- UI will no longer overlay the shopkeeper screen
- Fixed several issues with status damage, including one major one that could cause issues with turn control
- HP, AP and MP bars are now semi-transparent
- Added guild saves when members are recruited or removed, when guilds level up, or a role is changed. This should prevent save issues.
- Fixed bounding boxes on some problem monsters.
- An issue where clicking the 1-4 hotkeys bugged users if they were choosing a tile has been fixed.
- Fixed an issue where Assassination was usable from other directions. It will now always miss from these directions.
- Added more weapons overlays
- Implemented new layering system for equipment.
[2:29 PM] Crazah: * Removed guild names beneath names. Too cluttered on screen.
- Conversion of current movement solution to global loop
- Increased client FPS
[3:56 PM] Crazah: * Moved enemy movement and enemy location logic to global loop
- Shifted new female display picture
- Shifted new female hair display picture
- Redid a large chunk of Hawthorne Woods.
- Fixed a bug with quests not working correctly.
[8:11 PM] Crazah: * Lowered monster difficulty. Still tweaking!
- Fixed a bug where enhanced weapons weren't showing their lv. in descriptions.
- Updated old code alerts regarding parties to incorporate chat box.
- Fixed a bug where inventory space remaining was calculated incorrectly.
- Complete rehaul of stat calculations: physical attack, physical defense, magical attack, magical defense
- Modifications to the damage calculator
- All monsters in game were adjusted and given stats to give them a set baseline
[8:44 PM] Crazah: * Fixed an issue where Yorick's bounds were enormous.
June 11, 2018
[9:00 PM] Crazah: * Huge improvements to pathing!
June 12, 2018
[5:22 PM] Crazah: * More optimizations in looping method calls
- Monsters no longer spawn directly on top of the battle point
- Fixed a bug so that monsters no longer run away from their allies.
- Fixed a bug with the new monster enemy location logic, where players could be added to the movement queue
- New health, AP and MP bars!
[8:19 PM] Crazah: * Added AFK indicator
- Buffed Wooden Staff S. DMG.
- Improved monster movement loop logic.
June 19, 2018
[5:31 PM] Crazah: * Added scroll bars to Quests, Guild and Shopkeeper screens
- Added /stuck chat command.
- Fixed an issue where you could speak to quest NPCs multiple times
- Fixed an issue where you could walk away during dialogue
July 6, 2018
[4:17 PM] Crazah: * Item UI revamped
- Star Potential added to items
- Item levels added
- Base framework for runes laid out
- Item World added
- Gatekeeper added to Nexus
- Bonus IPs added to items
- Resolved an issue with monster spawning in unreachable areas
- Modified monster spawns to position themselves less in groups and further away from the player(edited)
July 7, 2018
[10:47 AM] Crazah: * Added emblems to chat for Patreons and Administrators.