Sector's Edge is a brand new #FPS with a completely destructible (and constructible!) #voxel environment. Build and destroy your own path to secure victory for your team! Currently in a free public alpha, Sector's Edge is preparing to launch on Steam later this year. Get your invite key @ https://sectorsedge.com/register Join the Discord @ https://sectorsedge.com/discord言語: Englishニュース: 1**21st June 2019 - Alpha Release v172** We have heard your feedback! You don't have to sign up to an external website in order to play. We had the invite key system so that we could more easily keep people aware of what's happening with the game; but with indiexpo, we can do that directly through this page, so it is not as necessary! What this all practically means is... もっと読み込む
Sector's Edge is the (still in development) product of two brothers based in Sydney - Vercidium (developer) and Rocket Skeleton (art). It has been built from the ground up on a custom engine developed over the last year and a half, written in C#/OpenGL.
The current gamemode is territory control; each map has a number of zones, which can be captured and held to gain points. Team with the most points after 20 minutes wins the match.
It is a unique experience to play in a completely changeable environment - maps start so pristine can be barely recognisable by the end of play. You do truly hold the keys to your own survival and your playstyle is not limited by the map you play on.
We hope to see you soon on the battlefield!