Serenade of the Sirens Serenade of the Sirens
Chukobyte
Pelanggan: 26

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Serenade_of_the_Sirens_MacOSX_Demo.zip
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Serenade_of_the_Sirens_Windows_Demo.zip
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Serenade_of_the_Sirens_Linux_Demo.zip
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Berita Feed Rss Serenade of the Sirens

2018-11-09

0.6.7 - Random Level Events

Implemented random level events. These events happen infrequently at the beginning of Seika starting a new level. I will add additional events and tweak how it's currently working in future builds. There are also a bunch of minor bug fixes in 0.6.7.

#devlog


2018-11-07

0.6.6

Small update to add a flash to the electric eel enemy to make the attack more telegraphed. Also fixing bugs related to Seika's animation and the in game shop.

#devlog


2018-11-03

0.6.4

Added descriptions to end game power ups and outlines to objects Seika can interact with.

#devlog


2018-10-31

0.6.3

Small update to add in shop item descriptions, modify values in clam treasure chest, and bug fixes.

#devlog


2018-10-29

0.6.2

Updating procedural generation to include more variation in the size and shape of levels, more enclosed spaces (sometimes), and other minor tweaks. This is in preparation for more upcoming changes to the system including more content for stages. Build 0.6.2 also includes bug fixes for the UI.

#devlog


2018-10-27

0.6.1 - CRT Effect Added

Update to add CRT effect. The CRT effect was originally just in the intro cutscene, now it has been updated and applied all the time. There are also minor bug fixes.

#devlog


2018-10-24

Steam Early Access & 0.6.0

Serenade of the Sirens is now available on steam in early access! You can check out the link below:

https://store.steampowered.com/app/901000/Serenade_of_the_Sirens/

#devlog


2018-10-15

0.5.25

Updated arrow cursor for compass, other minor tweaks, and bug fixes.

#devlog


2018-10-11

0.5.24 - Added Sound Effect to Dash/Dodge

Added sound effect for dash/dodge, tweaked other sound effects, and fixed bug in retry menu (input freeze).

#devlog


2018-10-10

0.5.23

Another small update to push minor visual tweaks and bug fixes.

#devlog


2018-10-08

0.5.22

Minor update that includes doubling Seika’s starting mp, balancing ring items for boss fights, and updating enemy electric eel’s attack.

#devlog


2018-10-02

0.5.19 - Updating Level Countdown Timer

Updating level timer display. It's currently set to reveal a ghostly piranha, but I'll probably change this in the future. Maybe to something like a clock. Also added a visual and sound indication for attempting to buy something without the required note amount and for attempting to unlock a locked treasure chest without a key. Last but not least, updated the minimap button to show/hide the minimap and the new level display timer.

#devlog


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