Berita 1 Feed Rss Playtime Painter

I have reduced terrain detail, and moved normalize(viewDir) to fragment function. Don't normalize view direction in vertex. It may seem like there are no difference, but you will see seams when trying to merge terrain and geometry.

Main Online Koobyky
Main OnlineMain Online Koobyky Online
Main Online Womelote
Main OnlineMain Online Womelote Online
Main Online Margherita Jones 1
Unduh Margherita Jones 1
Main Online Exit84
Unduh Exit84
Main Online Drøm
Unduh Drøm
Main Online Robot Street Obliteration
Main OnlineMain Online Robot Street Obliteration Online
Play Online Games