As you know, every dev wishes to have their game published on a platform to get more people to play it, so do I. I'm looking to get my game on STEAM (don't worry it will be for free :D ), and for that I need 100$ for STEAM Direct. I have no job for past 6 almost 7 years, so that for me is a big thing, especially when you take in account that with 100$ I can pay bills for 2 months and still have some left for food. I already invested ~150$ in the game and assets and 900+ hours in this project and I plan to finish it, especially taking in account that right now I have 538 downloads on 3 sites together with no promotion and being a solo dev (not counting FB since I don't see stats for downloads from there). So, I'm looking for some people who want to support me a bit with getting the game on STEAM by doing this e-begging. I got a donation on twitch a week ago (10$), so I need 90$ more. If anyone wishes to help me out I will put links to my twitch and STEAM account. Twitch: https://www.twitch.tv/cookiesneedlove 10$/100$ STEAM: https://steamcommunity.com/id/cookiesneedlove/ 10.47$/100$ Also, I will stream on twitch work on game 08 and 09 august 13:00 (CEST +2) so you can join me if you interested or like RPGMaker streams. As for new update, I will see to put it out either at end of this month or mid September. I had few issues with scripts and had to rework two of them to be able to work. Cheers.
Idiot that I am. forgot to add link to the HUD
I added a HUD now! Love the looks of it! Thanks Galv! Also don't forget to check the trailer and give some feedback! https://www.youtube.com/watch?v=3HnKkDY2Ccw
Hey guys! I just finished first ever game trailer for the game, I hope it's at least acceptable :D https://www.youtube.com/watch?v=3HnKkDY2Ccw
New devlog is here with purchasable houses and their looks! Starting from 6.7v players will be able to buy houses and customize them (to some extent), to their own taste! Inside like the outside will be customization and people can remove the stuff they don't like. Each slot on the map is removable! Since now you will need items to make all that stuff, there are now new items for crafting like Wooden Plank, Nails, Bush Shrub and Tree Roots. All of these are new items that are purchasable by the mason or crafted by player (in this case Nails) while Wooden Planks are made by giving the mason 1 Wooden Logs and 2 Nails to get 2 Wooden Planks.
There will be more houses to come but I will only release this one for now and each house will have unique resource for player to farm, in this case it's a cave filled with ores and possible gems and they will re spawn at random times by a variable so that player don't start abusing it.
I put two pictures and one of them is giving an insight of what the stuff is and it's benefits.
1) Gardening- Players can buy various seeds and plant them to grow some vegetables. Each plot have 4 different vegetable options making in total 16 different vegetables to be planted in the gardens. The player will have to water each plot and then cut the veggies with either sickle or shovel and unless player don't have it, he can't dig them out of the ground.
2) House- A place to call your home! Insides are not done, but it will have few different bonuses like free sleeping, free water (decrease thirst status), some cosmetic (decorative stuff), another house will have some stuff that will replenish HP and/or MP and some other stuff.
3)Drying Rack- Just for cosmetic purposes
5)Well- To refill your Empty Flask or Can so you can water the plants
6)Bridge- Unless player build the bridge, he won't be able to access the mine
7) Door/Fence slot- Player will be able to build a door or fence in any of those slots, in case player don't like the looks, he can destroy the slot or customize the look to and extent
8)Fountain- Relaxing spot in your land... It replenishes a bit of your tiredness just by watching the soothing water going away...
9)Trees-Decorative trees. I wanted to make some more, but the area is a bit laggy since there are a lot of events so I opted out for only few of them,
10)Bush-Decorative items. Same as Trees.
11)Stone path-Decorative. Player can either make a stone path or leave the smooth grass and earth underneath his/her's feet/
12)Statues-Decorative (possible to edit those and replenish MP for casters as a kind of holy statue of some sorts)
13)Flower garden- Decorative.
Here is a pic how it looks like: https://imgur.com/AVcgo5e
Almost done with first purchasable house area! Soon I will build the interior and let people customize to an extent ! So happy to work on the game #rpg #openworld
Added lock picking! Now some doors, chests, closets, drawers, etc require you to lock pick it depending on the reward the harder it will be. The news just keep on coming! xD
Just tossing this out since two people asked me about it: I just made the script that makes you able to chose if you want to play with mouse or keyboard instead making you able to play both at same time and anoying people who don't want mouse pointer showing on the screen. I'm so hyped right now and working hard on purchasaable houses and the trailer. Just waiting for a friend to finish the music for it. #rpgmaker #script
Got bummed that my script for WASD movement isn't working so today instead of working on the scripts for map and gold/item tracker, I decided to work on a new mechanic: Purchasable houses! I just worked 2 hours on it, made a random plot that you first buy, then you gather materials to build it (limited customization) and at the end you will be able to grow vegetables, mine or (maybe) add a farming (slaughtering pigs, milking cows, waiting for chicken to give eggs, etc) depending whhich location you buy although you will be able to buy all houses which are purchasable . Hope everything will turn out fine! PS, the scripts above I wait for my bff to drop by when he has free time to help me out a bit with them.
Bad news guyz :/ The script that I found online Dekita: WASD movement isn't compatible with 2 of my scripts, so instead editing and losing time or even removing those 2 I have to remove the WASD script :/ I'll keep updating news as the work progresses.
Big hype with the "fog of war" script. interesting idea I stumbeled upon and the script is working fine but there are 400~ locations and I have to go each one to 1 by 1 do it.,,
Another fast news (they just keep on coming!), I just added another script while working on the map script! Fog of War - Rooms with doors are dark until you enter it. They go back to dark when you leave the room. Room with no doors are normal (windows let the light in) Hope players will like it!
Added WASD movement instead the arrow keys! Working on a script for map and gold/item tracker scripts (for those who like stats like I do :D ). After I finish these 2 scripts I will start working on the game content and finishing Bagash-South and see if I can finish the quest from the church in Bagash-Center (it's not in game but you can see it there floating)