[Beta Build] SWIFT KALEIDO - Version 16.106 - Updated: 23:00 8/5 – 18
Audio:
Track for Grass Basics added!
Track for Frozen Wasteland added!
Walljump SFX added.
Goal SFX added.
All volume levels tweaked.
Graphics tweaked:
Main menu added! Kaleido also has an alternative face on the main menu for when you hover over ”exit”!
The entire pet store has now received a graphical overhaul! That means that every single placeholder have been replaced and those graphics have been created for all 6 zones.
New goal sprite.
Goal now has an animation in order to draw the player’s eye.
Created new headers for Store Index menus and Achievement menus.
Reworked all Level Select buttons.
Tweaked Grass Basics, Frozen Wasteland and Midnight Stroll zone buttons.
Reworked Frozen Wasteland tiles.
UI overhaul.
Created Grass Basics Store Display.
Tweaked Neglected Underworld Store Display.
Tweaked Fungi Grotto Display Sprite.
Tweaked Midnight Stroll Display Sprite.
Added locked sprite over the final 3 levels.
Created main menu button.
Added level time boxes for Midnight Stroll.
Tweaked the arrow sprites for each zone.
Programming:
Main menu added.
All pet stores can now be navigated using the controller and keyboard- meaning that there is no longer anything in the game which require mouse usage.
WASD support added; will not be advertised in-game as it’s a sub-par control method.
When exiting menus grid buttons related to the menu you just exited are now highlighted.
Added camera shake on death.
Desktop version now defaults to fullscreen.
Game now closeable.
Revamped the entire camera system.
Optimized bullet code.
Fixed ammo code not triggering in the correct order.
You can now reset the game by pressing 0.
Misc:
Testbuild now redirect to Main Menu.
The prices in pet store now says “free” instead of a price.
The player now has an ammo counter over their head.
Time text for Midnight Stroll now hidden until all 15 levels are completed.
Reworked credits menu to make it semi-presentable.
Changed buttons on zone select. You can now enter store index from zone select.
Options menu now redirects to the main menu.
Goal collision box increased with 2 pixels in height and 2 pixels in width.
Removed the placeholder sprite on level 23 which had been placed there in order to measure the camera values.
Imp overhead ammo text and ui text set to “I” and “infinite” respectively.
Optimized level select.
Tweaked store layout.
Store item name line height 1->0.
Fixed sizes of equips in the different stores not being the same size.
Aligned items in the stores.
Tweaked spacing in achievements menu.
Tweaked spacing in store index menus.
Optimized all stores.
“Human male face/body” text in stores -> “Male face/body”
“Human female face/body” text in stores -> “Female face/body”
Fixed layering in the stores.
Laser name changed from “Friendly Laser” to “Laser Friend”.
Bugfixes:
Fixed bug where project needed up to 20 seconds before it would accept any input.
Fixed bug where changing the zone inside the stores didn’t change which zone you exited out to if you went directly to the level select.
Fixed ammo objects sometimes not registering properly.¨
Fixed bug where fadein would trigger even if you tried selecting levels that didn’t currently exist.
Ammo UI no longer appears before level 30 unless the Imp pet is equipped.
Fixed bug where fadein wouldn’t change colour.
Fixed bug where fadein sprite would layer incorrectly.
Fixed bug where ‘first bumper’ would unlock even if the player collided with an active bumper.
Fixed bug where achievement popups wouldn’t show in the achievement indexes.
Fixed bug where the player could shoot forever.
Fixed bug where Imp Pet ammo wasn’t actually infinite.
Fixed bullet anim triggering if ammo was 0.
Fixed bug where frog doublejump wouldn’t reset on bumper collision.
Fixed frog not always resetting on walljump.
Fixed under the hood grid bug.
Fixed bug where the variable for which body you’d be buying wouldn’t reset.
Fixed bug where fashion in body store wouldn’t hide at all.
Fixed bug where body in any stores wouldn’t hide if you had an accessory item equipped in slot 2.
Fixed bug where the correct anim wouldn’t set on cosmetics if you entered a store that didn’t correspond to that cosmetic.
Fixed bug where the cacti pants would disappear when the run animation played.
Debugged ammo on level 31.
Tweaked levels:
7, 14, 20, 25, 26, 27, 33, 40, 43, 45, 54, 60, 61, 63, 66, 67, 71, 73, 76, 77, 82, 84, 85, 87
Tweaked decor:
5, 9, 12, 13, 14, 16, 17, 18, 19, 20, 21, 25, 26, 27, 29, 33, 39, 40, 43, 44, 45, 57, 71, 83, 87
Tweaked tiling:
60, 84, 87
Tweaked coin position:
27, 40
Tweaked goal position:
1, 2,3, 4, 5, 6, 7, 8. 9. 20, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87
Tweaked starting position:
13
Optimized level:
17, 85, 86, 87