News Feed Rss Who Hunts Monsters

2017-03-16

Chapter 3 is still underway! Sorry for so long without updates. I've hit a few snags here and there, but I've got a ton of not just new content, but also engine updates and system reworks coming with Chapter 3. Just a few examples are: a new battle hud, a hidden Steal system, a complete graphic overhaul (Combat and Faces only, not sprites unfortunately), and more! Thank you all SO SO much for your support and thank you for your patience! I promise, Chapter 3 is going to change the game from the bottom up, for the better!


2017-01-19

New update coming with Chapter 3 is redesigned skill descriptions and a new Status menu courtesy of Yanfly that will allow you to see more detailed info on statuses, and see, in real time, the effect they are having on your stats!


2017-01-13

Chapter 3 is officially in the works! A lot of updates are coming, but the biggest will be "Titles" and "Passives" which will launch with Chapter 3, but be available as soon as you start the game! Stay tuned for more details :)


2016-08-30

Patch 1.5


2016-08-10

Patch 1.4b


2016-08-09

Patch 1.4a


2016-08-08

Ch2 V1.4 Is released! This includes a download for the Mac version, as well as a number of bug fixes and corrections.


2016-08-04

Chapter 2 - V1.0 Release

So I'm pulling the trigger and releasing this exclusively on Indiexpo. I have personally tested the game, and it works from beginning to end. However, there is a possibility that I have missed a few things here and there.

YOU WILL HAVE TO START A NEW GAME - I tried to avoid this as much as possible, but while the game is in production, this may occur at times. Trust me, it was worth it for the updates I have made.

Chapter 2 - Engaging in Jolly Co-Operation!

Features:

Let me know if you encounter any bugs or problems. Preferably, reach out to me on my Devianart: brewed-war.deviantart.com

Enjoy!!


2016-08-01

We're in the home stretch for chapter 2 ^-^ i have one more fight to design, 1/2 more game overs to write, and 3 punishment scenes to write. then...then we'll be ready to start fully testing!


2016-08-01

We're in the home stretch for chapter 2 ^-^ i have one more fight to design, 1/2 more game overs to write, and 3 punishment scenes to write. then...then we'll be ready to start fully testing!


2016-07-21

Sorry for the silence! I'm hard at work on chapter 2, it's absolutely massive compared to what has been shown in the game so far...i'm finishing up the 7th out of 7 Monster Girl Hunters that you have to save to advance the quest, so I'd say i'm almost 2/3rds of the way done with the primary quest. then it's a simple matter of going back and adding in the sidequests, and then we're on to balance testing off the chapter itself, while i take the Hardcore Quest into development .-. i had originally planned to launch the hardcore quest with the main chapter, but given the size of the chapter, i may hold off on the hardcore quest until after release, similar to chapter 1.


2016-07-11

Removed the Chapter 2 demo, since it was having some problems. I'm in the process of updating the mobile functions of the game, so with any luck i'll be able to at least post an update that will improve the quality of life for mobile players. It's...still not perfect, but i feel it's a big improvement especially with what's coming in Chapter 2.


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