Key Features- Rogue-lite gameplay - Challenging difficulty, multiple ways to power-up Seika, featuring * procedurally generated underwater caves.
- 15+ items
- 15+ enemies/bosses
- 4 unique levels
- 3 abilities
- 4 permanent powerup paths
In the complete version of the game, would like to have 30+ items, 20+ enemies/bosses, 6+ abilities, and at least 5 unique levelsControls
KEYBOARDMove: [W A S D]Attack: [↑ ← ↓ →]Dash/Dodge: [SPACE]Cycle Abilities: [1 or 2]Activate Ability: [Q]Exit Zone/Open Clam Chest/Buy Item: [E]Menu Confirm: [Enter]Toggle Minimap/Level Countdown: [M]Pause Game: [Enter]JOYSTICK (recommended)Move: [Left Analog] or [D-Pad]Attack: [Right Analog]Dash/Dodge: [L2]Cycle Abilities: [L1 or R1]Activate Ability: [R2]Exit Zone/Open Clam Chest/Buy Item: [XBox: Y, PS: Triangle, Nintendo: X]Menu Confirm: [XBox, PS: Start, Nintendo: +] or [XBox: A, PS: Cross, Nintendo: B]Toggle Minimap/Level Countdown: [XBox, PS: Select] or [Nintendo: -]Pause Game: [XBox, PS: Start] or [Nintendo: +]