Randy & Manilla Randy & Manilla Ofihombre
Players: 167
Subscribers: 12

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Randy___Manilla_-_2nd_Alpha_Demo.zip
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Randy___Manilla_-_Alpha_Demo_(64-bit_only___Artwork).zip
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Randy___Manilla_-_Pre-Alpha_Demo.zip
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https://drive.google.com/file/d/1oCP87wn6utc2lbpCthdiCYCIO7LdbOyr/view
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News 8 Feed Rss Randy & Manilla

After 3 years to the previous campaign, Randy & Manilla returns in a new and revamped campaign on Indiegogo, with all improvements applied so far.
I give many thanks all the people who have followed me for all the advances and improvements of the Randy & Manilla game, and I hope that with this the final vision of my project is fulfilled.
If you like this campaign but you don't want or you can't to contribute to it, don't forget to share the next link:
Back this project on Indiegogo: https://igg.me/at/randyandmanilla/x/22731077#/

Months before, with the Early Beta, we thought it was decent enough to be the last demo.
However, after several reports with bugs regarding jumps, camera, etc. I realized that I was wrong. Although in the previous beta it polished many details, it also left many others to polish (and the worst thing is that they were even important parts)
That's why for this 2nd Beta, There has been a lot of focus on trying to polish all the details we could find and less on adding new levels.
This list is somewhat longer than in previous articles, so it will be better to list them by numbers and order them from generals to from each specific Net-Cube:
- More graphic updates (like the Net-Cubes, E-Mailer ship, Manilla hair look, etc.)
- Changed camera in the first Terra-Qubit levels
- Qdata previews in the pause menu
- 6 new soundtracks & two recompositions made by Marcus Wood, Kaaliu, Gamelody & Michael Martel
- Added 4 more stages (include one boss)
- Small improvements on the UI buttons
- Ship controls for keyborad & gamepad are now by default
- Camera drift in gamepads are now fixed (at least from Xbox One)
- The characters has greater mobility through the air while performing the jump in 3D levels
- Fixed harsh brakes when jumping (only if while the HP is greater than 1)
- Redesigns in certain parts of the levels
- The max score is slightly lower for levels that require it
- better handling of sorting layers
- Added a button indication for fast text in the dialogs
- More polished details
- Samuel Domínguez Cañete as Randy Qubit
- The button for Randy punches can be pressed twice to perform combos
- The checkpoints are now healing points
- When a character into the void, it returns to the near position before the fall. But it loses one HP
- A red fading was added if a character die
- Buttons have been swapped between jump and fire/kick in gamepads
Terra-Qubit:
- The net-points for the objective from level 1-4, has been changed by corrupt bricks
- The Golembrick Boss HP reduced from 50 to 40
Gamezone Cube:
- Both Randy and Manilla as NPCs will stop following the player for then go towards the arcade controls as they get closer Rol & Rogue:
- Randy can give up to 2 hits with double punch
- The HP from many enemies it has been reduced
- Enemies can no longer do burst attacks (specially with Manilla)
- Manilla no longer takes damage while an enemy is spinning from very close distanse
- To each battle, the icons of the attack buttons appear
& more

More of one year later of the Pre-Beta, after a long absence, Randy & Manilla It returns with the Early Beta.
The Pre-Beta link was changed by the one from the early beta, and this have a lot of updates that expand and improve the game experience that will be mentioned below:
- More graphic updates (like textured Net-Cube or color post-processing effect)
- Gamepad compatibility
- Improved pause menu
- Rol & Rogue has been included
- Extra skills/items if you get all the points of each level.
- Characters with spanish dub.
- 20 new original soundtrack composed by Marcus Wood, Ignas Cubulskis, Icode4you, Jake Gamelin, Toni Mena, Kaaliu & Gamelody
- 9 more stages (3 bosses included).
- more dialog improvements.
- AI improvements
& Much more

After 6 months of developments after the previous 2nd Alpha, Randy & Manilla it again returns loaded with a lot of new details, additions and improvements that will coming up next:
- Improvement in the ship controls & collisions
- Graphic upgrade: Reflection probes & ambient occlusion are included
- A minimap has been added to guide the routes leading to the selectable Net-Cubes
- Simple life system has been included
- The Intro cutscene has been included with the Main villian Cracksom Virus.
- original 2D versions of Randy & Manilla
- Is here the Golembrick (the first boss of the game)
- 15 new original soundtrack composed by Marcus Wood (Mwoodofficial), Ignas Cibulskis & Icode4you
- More & Better Transitions
& Much more.

After 5 months of developments after the previous Special Alpha, Randy & Manilla It returns loaded with new details, additions and improvements that will coming up next:
- Great Graphic upgrade in some parts.
- Two more Net-Cubes has been included: Gamezone Cube & Abstractia
- Two more characters have been added: The "Gameboss" (Jay Gamer Mcday) & the Queen Virdueen.
- Rank system is added at the end of each level.
- 18 new original soundtrack composed by Jake Gamelin, Marcus (Mwoodofficial) & Icode4you
- Simple save & load system
- 7 more stages: 4 levels, 2 minigames & Randy's tutorial
- Basic AI system
& Much more.

The last campaign on Kickstarter, didn't succeed, due to all the problems that involved him. But Randy & Manilla they don't give up easily, this time he returns to another campaign in #Indiegogo: here >https://igg.me/at/randymanilla/x/22731077#/ with a much smaller objective and with the advantage of "flexible goal", it will be able to obtain what is necessary to improve the development of the project despite not reaching its goal.

Although his Kickstarter campaign it was a big fail, doesn't prevent the project from continuing with its development. After what happened, has been launched the alpha version to be accompanied by this project.
This version It has numerous updates:
- Is included the 3D models of Manilla & Venny Loopsuit made by Skyrider.
- Manilla is now a playable character.
- A new Net-Cube is added. Wonder Race, with 2 levels (a tutorial & runner).
- The Terra-Qubit main map it has been expanded.
- has been improved and added more textures, details & sounds.
- Include 3 original soundtracks made by Jake Gamelin.
- The pause menu crash in video panel has been solved (usually).
- Is now available for previous Windows versions (Windows 7 & 8).
- E-Mailer Ship controls have been improved (it can feel like in space).
- Include a lot of artwork related of the game development.
You can download this version in the indiexpo page of the game.

The game Randy & Manilla have now its official website. Click on the link so you can find out the latest news of the project: here> https://randyandmanilla.weebly.com/

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