Retrospace Retrospace
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Made the game more balanced:

Enemies will now move at random speeds without incremental speed increase

The bosses will also have a fixed speed, to prevent them from instantly killing the player when they spawn later

Adjusted the spawn system to increase the number of enemies appearing over time instead of increasing enemy speed over time

One of the two bosses will spawn every 30 seconds randomly instead of having a fixed spawn pattern

Shielded enemies will also spawn randomly after the first time

Added a crosshair

Added downloadable versions for Windows, Mac and Linux

All these balance changes were done to make each run more exciting and random, making Retrospace more of a Rogue-like. I hope everyone enjoys these new changes.



Added improved effects(more 'splosions!) Improved UI Added a new background(now you can see that you're moving)

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