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Call Me Old Kaleido

9

206 Players
Call Me Old Kaleido is the sequel to the well recieved 'Call Me Young Kaleido' which takes fluid movement, tight controls and the clean concepts from CMYK to a whole new level! This is a Testbuild for Call Me Old Kaleido, not the final product. New updates will be coming every week so make sure to ❤ us and give us five stars to support the future development!
[Testbuild] Call Me Old Kaleido - Version 5.031 - Updated: 17:59 25/5 - 17 Jump safenet added! The extra duration for when you can get saved from a faulty jump is 0.1 seconds. New keyboard sprite for tutorials Teleportation SFX implemented Ui positions tweaked slightly Non sprint deacceleration increased from 130 to 175 Death SFX changed from -5DB to 0...
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Call Me Old Kaleido
Call Me Old Kaleido
Call Me Old Kaleido
Comments (5)
380
Freank (1118 Gems)
I'm trying it again. Now with the ARROWS I prefer it! I like also the new style. Also the sounds are very good! Great work Theihe! The only tip is to change the music. Now it's "slow" while you should use a "fast" theme (but it's just my opinion). Try to play #necrosphere to see the music used in that game. It was perfect for this kind of game (like yours)
Freank (1118 Gems)
Level 22 is my record :) I will try again! the design is good, also the sounds and music! I used j,i,l keys to play. Not so confortable...
CasualJerry (37 Gems)
Love it man, have not had this much fun in a game like this for years. The sound track it great, game-play is different from most other games I play. Its a whole new skill set I need to learn, from playing shooter and building games for the past four years. Things I would add: Death Counter: They add a level of extra skill that will give players something to work at. space:(
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Call Me Old Kaleido
Call Me Old Kaleido