0.41 - Reworked how overworld tiles behave, overhauling FATE cards with better animations
0.40 - 2 more Fate Cards. Added a "combo chain" meaning if you successfully attack the enemy multiple times in a row it will increase damage.
0.39 - 2 more Fate Cards, the WONDROUS TREASURE and STRAY ARROW
0.37 - Finished working on the temple, started working on the tavern.
0.36 - streamlined quests and temple, re-phrased combat actions, put a way to cancel quests WITHIN the quest log.
0.35 - Starting working on the temple interior, it's almost finished.
0.32 - Rolling the die to move on game board, events trigger when your game piece lands on them, everything is more board game-like
0.31 - 3 more fate cards, 1/2 chance to get fate cards instead of 1/3.
0.30 - Added a sundial-type clock, 1 new fate card
0.28 - Palette change to more fit the dark fantasy theme. Better tile art
Later today I'll work on weapons and shields again. After that I want to draw some monks to add to the temple.
0.26 - Functional quest log during camping